EVE: Training Cynosural Pilots
Saturday, January 2nd, 2010Overview
If you play EVE long enough, eventually someone is going to ask that you light a Cyno (Cynosural Beacon) for them to jump to. If you are in a Corporation that is heavy with Capitol ships, there tends to be a constant need to have someone jumping somewhere and this means the Cyno Pilots need to be spread out all over the Universe. To this end, most people will train a Cynosural Field Theory on a couple of alternate characters, and then park those characters in systems (typically a logistical route) that tend toward requiring a regular Cyno’s to be lit.
I found some interesting write-ups on training Cyno Alts via Google, but the majority of them were old and outdated. So, I’ve determined to come up with my own formula, and stick it here so that I can get back to it easily enough. As I am primarily a Minmatar Pilot, the only real constraint I put on my approach is that all Cyno Alts must be skilled to fly a Probe (Minmitar Frigate).


